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- 4 REM REQUIRES BLOCK ROUTINES $90AA
- 5 REM REQUIRES BLOCK +SHAPE+ #144
- 10 HGR2 : CALL 37799: POKE 251,144
- 20 POKE 252,89: POKE 253,102: POKE 254,22: POKE 255,18: CALL 37679:NS = 7: REM DRAW STARTING SHAPE
- 35 P0 = PDL(0):P1 = PDL(1): REM READ THE PADDLES
- 45 IF P0 <150 AND P0 > = 100 THEN 70: REM NO VERTICAL MOVE
- 50 IF P0 <100 THEN CALL 37088: GOTO 70: REM MOVE UP
- 60 CALL 37034: REM MOVE DOWN
- 70 IF P1 > = 100 AND P1 <150 THEN 35: REM NO HORIZONTAL MOVE
- 75 IF ( PEEK(255) = 0 AND P1 <100) OR ( PEEK(254) = 39 AND P1 > = 150) THEN 35: REM STAY ON THE SCREEN
- 80 IF P1 > = 150 THEN CALL 37390:NS = NS +1: GOTO 110: REM MOVE RIGHT
- 90 CALL 37301:NS = NS -1: REM MOVE LEFT
- 100 IF NS = 0 THEN CALL 37281:NS = 7: REM DECREMENT HR-HL/RESET COUNTER
- 105 GOTO 35
- 110 IF NS = 14 THEN CALL 37296:NS = 7: REM INCREMENT HR-HL/RESET COUNTER
- 120 GOTO 35: REM MAKE NEXT MOVE